@BEGINEVENTS

@IF
SCENARIOLOADED
@THEN
DONTPLAYWONDERS
@ENDIF

@IF
NOSCHISM
DEFENDER=Anybody 
@THEN
@IF
Turn
turn=every
@THEN
MAKEAGGRESSION
who=Axis
whom=Soviets
@ENDIF
@IF
Turn
turn=every
@THEN
makeaggression
who=Soviets
whom=Axis
@ENDIF

@IF
NEGOTIATION
talker=Soviets
talkertype=humanorcomputer
listener=Axis
listenertype=humanorcomputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=Allies
talkertype=humanorcomputer
listener=Neutrals
listenertype=humanorcomputer
@THEN
@ENDIF

@IF
TURN
turn=1
@THEN
TEXT
^
^^ November 1941 
^
^^SITUATION REPORT
^^The Axis have the initiative both in North Africa and in the Mediterranean.
^^Rommels tanks are bearing down on the Suez Canal and the U-Boat Wolfpacks 
^^threaten to cut Britains vital supplies off and starve the island into submission.
^^Panzers threaten the Oilfields of the Caucasus. Moscow and Leningrad still holdout.
^^Hope is on the horizon though, the US look close to joining the struggle.
^
^^Four turns equal one month
^
ENDTEXT
@ENDIF

@IF
TURN
turn=5
@THEN
TEXT
^
^^Sunday 7th December 1941 
^
^^The Japanese attack Pearl Harbour and Hong Kong. Britain and America go to war
^^togeter in the far east. 
^ 
^^Thursay 11th December 1941
^^Germany and Italy declare war on the USA
^
ENDTEXT
@ENDIF

@IF
TURN
turn=9
@THEN
TEXT
^
^^ January 1942 
^
ENDTEXT
@ENDIF

@IF
TURN
turn=17
@THEN
TEXT
^
^^ March 1942 
^
^^ CHANGE GRAPHICS AND RULES (SEE READ ME)
^
ENDTEXT
@ENDIF

@IF
TURN
turn=49
@THEN
TEXT
^
^^ November 1942 
^
^^ CHANGE GRAPHICS AND RULES (SEE READ ME)
^
ENDTEXT
@ENDIF

@IF
TURN
turn=57
@THEN
TEXT
^
^^ January 1943 
^
ENDTEXT
@ENDIF	

@IF
TURN
turn=65
@THEN
TEXT
^
^^ March 1943 
^
^^ CHANGE GRAPHICS AND RULES (SEE READ ME)
^
ENDTEXT
@ENDIF

@IF
TURN
turn=97
@THEN
TEXT
^
^^ November 1943 
^
^^ CHANGE GRAPHICS AND RULES (SEE READ ME)
^
ENDTEXT
@ENDIF

@IF
TURN
turn=105
@THEN
TEXT
^
^^ January 1944 
^
ENDTEXT
@ENDIF

@IF
TURN
turn=113
@THEN
TEXT
^
^^ March 1944 
^
^^ CHANGE GRAPHICS AND RULES (SEE READ ME)
^
ENDTEXT
@ENDIF

@IF
TURN
turn=145
@THEN
TEXT
^
^^ November 1944 
^
^^ CHANGE GRAPHICS AND RULES (SEE READ ME)
^
ENDTEXT
@ENDIF

@IF
TURN
turn=153
@THEN
TEXT
^
^^ January 1945 
^ Enigma reports recommend stationing units on grid refs 45.19, 22.50, 28.32 
^ to reduce U-Boat activity dramatically. I suggest you note co-ordinates.
^ 
ENDTEXT
@ENDIF

@IF
TURN
turn=161
@THEN
TEXT
^
^^ March 1945 
^
^^ CHANGE GRAPHICS AND RULES (SEE READ ME)
^
ENDTEXT
@ENDIF

@IF
TURNINTERVAL
interval=4
@THEN
CREATEUNIT
unit=Submarine
owner=Axis
veteran=yes
homecity=NONE
locations
59,81
endlocations
@ENDIF

@IF
TURNINTERVAL
interval=2
@THEN
CREATEUNIT
unit=Submarine
owner=Axis
veteran=yes
homecity=NONE
locations
67,91
endlocations
@ENDIF

@IF
TURNINTERVAL
interval=2
@THEN
CREATEUNIT
unit=Submarine
owner=Axis
veteran=yes
homecity=NONE
locations
67,105
endlocations
@ENDIF

@IF
TURNINTERVAL
interval=4
@THEN
CREATEUNIT
unit=Submarine
owner=Axis
veteran=yes
homecity=NONE
locations
23,165
endlocations
@ENDIF

@IF
TURNINTERVAL
interval=4
@THEN
CREATEUNIT
unit=Submarine
owner=Axis
veteran=yes
homecity=NONE
locations
96,120
endlocations
@ENDIF

@IF
TURNINTERVAL
interval=4
@THEN
CREATEUNIT
unit=Submarine
owner=Axis
veteran=yes
homecity=NONE
locations
110,114
endlocations
@ENDIF

@IF
TURNINTERVAL
interval=8
@THEN
CREATEUNIT
unit=Submarine
owner=Axis
veteran=yes
homecity=NONE
locations
173,135
endlocations
@ENDIF

@IF
TURNINTERVAL
interval=5
@THEN
CREATEUNIT
unit=Submarine
owner=Axis
veteran=yes
homecity=NONE
locations
107,15
endlocations
@ENDIF

@IF
TURNINTERVAL
interval=2
@THEN
CREATEUNIT
unit=Partisans
owner=Soviets
veteran=yes
homecity=NONE
locations
173,27
171,29
endlocations
@ENDIF

@IF
TURNINTERVAL
interval=2
@THEN
CREATEUNIT
unit=Partisans
owner=Soviets
veteran=yes
homecity=NONE
locations
169,69
195,63
endlocations
@ENDIF

@IF
TURNINTERVAL
interval=2
@THEN
CREATEUNIT
unit=Partisans
owner=Soviets
veteran=yes
homecity=NONE
locations
198,80
190,90
endlocations
@ENDIF

@IF
TURNINTERVAL
interval=2
@THEN
CREATEUNIT
unit=Partisans
owner=Soviets
veteran=yes
homecity=NONE
locations
162,134
168,128
167,135
endlocations
@ENDIF

@IF
UNITKILLED
unit=Red Army Infantry
attacker=Axis
defender=Soviets
@THEN
CREATEUNIT
unit=Red Army Infantry
owner=Soviets
veteran=yes
homecity=NONE
locations
262,32
247,17
endlocations
@ENDIF

@IF
UNITKILLED
unit=Red Army Armour
attacker=Axis
defender=Soviets
@THEN
CREATEUNIT
unit=Red Army Armour
owner=Soviets
veteran=no
homecity=NONE
locations
267,3
277,21
endlocations
@ENDIF

@IF
UNITKILLED
unit=Red Army Artillery
attacker=Axis
defender=Soviets
@THEN
CREATEUNIT
unit=Red Army Artillery
owner=Soviets
veteran=no
homecity=NONE
locations
277,21
267,3
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=6
@THEN
CREATEUNIT
unit=Partisans
owner=Allies
veteran=no
homecity=NONE
locations
158,122
173,157
endlocations
@ENDIF

@IF
TURN
turn=140
@THEN
TEXT
Nazi Germanys first operational Jet fighter squadron
equiped with the revolutionary Messerschmitt Me 262 
becomes operational!
ENDTEXT
GIVETECHNOLOGY
receiver=Axis
technology=11
CREATEUNIT
unit=Luftwaffe Jet Fighter
owner=Axis
veteran=yes
homecity=Berlin
locations
130,64
endlocations
@ENDIF

@IF
TURN
turn=126
@THEN
TEXT
Nazi Germany launches its first V1 flying bomb against
Britain. On Friday 16th June the Germans begin their 
attack in ernest calling it the 'beginning of the day 
of vengeance'.
ENDTEXT
GIVETECHNOLOGY
receiver=Axis
technology=73
CREATEUNIT
unit=Missile
owner=Axis
veteran=no
homecity=NONE
locations
113,61
endlocations
@ENDIF

@IF
TURN
turn=133
@THEN
TEXT
The 38,000 strong Polish Underground Army rises up
against its Nazi oppressors. With little heavy equipment 
it is unlikely they can holdout without allied aid.
Hitler sends some of the Nazis most dreaded units, such 
as the Dirlewanger and Kaminski Brigades made up of 
murderers and renegades, to suppress the Poles.
ENDTEXT
CREATEUNIT
unit=Partisans
owner=Allies
veteran=yes
homecity=NONE
locations
158,66
endlocations
@ENDIF

@IF
TURN
turn=133
@THEN
CREATEUNIT
unit=Partisans
owner=Allies
veteran=yes
homecity=NONE
locations
159,67
endlocations
@ENDIF

@IF
TURN
turn=133
@THEN
CREATEUNIT
unit=Partisans
owner=Allies
veteran=yes
homecity=NONE
locations
160,66
endlocations
@ENDIF

@IF
TURN
turn=133
@THEN
CREATEUNIT
unit=Field Artillery
owner=Allies
veteran=yes
homecity=NONE
locations
161,65
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=8
@THEN
CREATEUNIT
unit=Partisans
owner=Allies
veteran=no
homecity=NONE
locations
85,109
79,107
73,101
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=8
@THEN
CREATEUNIT
unit=Cossacks
owner=Axis
veteran=no
homecity=NONE
locations
145,115
154,118
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=6
@THEN
CREATEUNIT
unit=Infantry
owner=Axis
veteran=no
homecity=NONE
locations
153,95
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=6
@THEN
CREATEUNIT
unit=Infantry
owner=Axis
veteran=no
homecity=NONE
locations
184,110
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=6
@THEN
CREATEUNIT
unit=Italian Infantry
owner=Axis
veteran=no
homecity=NONE
locations
126,186
endlocations
@ENDIF

@IF
UNITKILLED
unit=Freighter
attacker=ANYBODY
defender=Allies
@THEN
TEXT
Vital cargo sinks below the icy waves of the Atlantic 
costing the allies 150 gold.
ENDTEXT
CHANGEMONEY
receiver=Allies
amount=-150
@ENDIF

@IF
CITYTAKEN
city=Rostov
attacker=Axis
defender=ANYBODY
@THEN
TEXT
The Axis armies drive towards the oilfields of the Caucasus  
suceeds in capturing Rostov on Don. Little seems to stand
between them and Grozny now!
ENDTEXT
@ENDIF

@IF
CITYTAKEN
city=Leningrad
attacker=Axis
defender=ANYBODY
@THEN
TEXT
The struggle for the former Tsarist capital ends. The Nazis and their
Finnish allies have secured the north of Russia. Now the coup de gras
can be administered. 
ENDTEXT
CHANGEMONEY
receiver=Allies
amount=-1000
@ENDIF

@IF
CITYTAKEN
city=Moscow
attacker=Axis
defender=ANYBODY
@THEN
TEXT
The heart of Soviet Russia has been ripped out by Hitlers panzer armies.
The end is in sight and the rest of the world trembles with fear.
ENDTEXT
CHANGEMONEY
receiver=Allies
amount=-2000
@ENDIF

@IF
CITYTAKEN
city=Stalingrad
attacker=Axis
defender=ANYBODY
@THEN
TEXT
The city on the Volga has fallen to the Nazis after a heroic struggle. 
Grain and oil can no longer be shiupped up the Volga to support the 
Soviet war economy. The end of the war in the east draws near.
ENDTEXT
CHANGEMONEY
receiver=Allies
amount=-1000
@ENDIF

CITYTAKEN
city=Paris
attacker=Allies
defender=ANYBODY
@THEN
TEXT
The city of Lights is liberated by the allied armies. The joyful people fill
the streets to great their liberators with wine and flowers, pretty young girls
kiss the soldiers who march through the streets then onwards in persuit of the 
fleeing Germans. The war is not over yet!
ENDTEXT
@ENDIF

@IF
CITYTAKEN
city=Antwerp
attacker=Allies
defender=ANYBODY
@THEN
TEXT
The vital port of Antwerp is opened up to allied shipping. This will shorten the 
allies supply lines for  their final push into Germany.
ENDTEXT
CHANGEMONEY
receiver=Allies
amount=+1000
@ENDIF

@IF
CITYTAKEN
city=Tunis
attacker=Allies
defender=ANYBODY
@THEN
TEXT
Tunis falls to the Allied armies of Patton and Montgomery. The once mighty Africa
Corps is no more and the Axis is driven from North Africa. Now the allies can turn
their attentions to the soft underbelly of Europe.
ENDTEXT
@ENDIF

@IF
CITYTAKEN
city=Rome
attacker=Allies
defender=ANYBODY
@THEN
TEXT
The eternal city falls to the Allies. Italy is out of the war but the Germans soldier
on in the hills and mountains of the Italian peninsular. Nevertheless this event is a
landmark in the Allies campaign to free Europe of fascism.
ENDTEXT
@ENDIF

@IF
CITYTAKEN
city=Essen
attacker=Allies
defender=ANYBODY
@THEN
TEXT
Essen the mighty industrial heart of Germany falls to the allies. Without its output of
weapons and munitions there is no hope left for the Nazi regime. The end is near.
ENDTEXT
CHANGEMONEY
receiver=Allies
amount=-2000
@ENDIF

@IF
CITYTAKEN
city=Bucharest
attacker=Soviets
defender=ANYBODY
@THEN
TEXT
Bucharest falls to the Soviet tank armies. With Bucharest gone so too is Germanys largest 
ally Rumania who have little option to change sides and join the Soviets in their final 
push towards the heart of the Nazi empire.
ENDTEXT
@ENDIF

@IF
CITYTAKEN
city=Budapest
attacker=Soviets
defender=ANYBODY
@THEN
TEXT
The Hungarian capital on the Danube has fallen to the Soviets. The SS made a desperate last
stand but nothing seems to stop the steel tide of the Red Army. Another Nazi ally is gone.
ENDTEXT
@ENDIF

@IF
CITYTAKEN
city=Warsaw
attacker=Soviets
defender=ANYBODY
@THEN
TEXT
The Red Army finally 'liberates' the Polish capital. There is little left between them and the 
German capital now. The Soviets very wisely waited for the Germans to crush the Polish resistance
for them before they made their move.
ENDTEXT
@ENDIF

@IF
CITYTAKEN
city=Berlin
attacker=Soviets
defender=ANYBODY
@THEN
TEXT
The Red Army captures Berlin in a bitter street battle that claims many lives. The heart of Nazi
Germany lays in Ruins, Hitler is dead and the Germans look for terms for surrender. The war is 
almost over.
ENDTEXT
CHANGEMONEY
receiver=Allies
amount=-10000
@ENDIF

@IF
CITYTAKEN
city=Berlin
attacker=Allies
defender=ANYBODY
@THEN
TEXT
The Allies capture Berlin in a bitter street battle that claims many lives. The heart of Nazi
Germany lays in Ruins, Hitler is dead and the Germans look for terms for surrender. The war is 
almost over.
ENDTEXT
CHANGEMONEY
receiver=Allies
amount=-10000
@ENDIF

@IF
CITYTAKEN
city=Minsk
attacker=Soviets
defender=ANYBODY
@THEN
TEXT
The Red Army liberates Minsk, capital of White Russia. The Soviets great offensive has shattered
Germanys Army Group Centre. The road to Berlin stretches out before the Russians.
ENDTEXT
@ENDIF

@IF
CITYTAKEN
city=Kiev
attacker=Soviets
defender=ANYBODY
@THEN
TEXT
Kiev, capital of the Ukraine is liberated by the Red Army. The Nazis retreat in dissaray, without 
the wheat of the Ukraine the German people will go hungry this winter while the Soviets move closer
to victory in their Great Patriotic War.
ENDTEXT
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=24
receiver=Allies
@THEN
TEXT
^
^^LEND LEASE ACT
^
^^The United Stated led by President Roosevelt grant the belegured British a loan of equipment 
^^and resources for the duration of hostilities. Allies recieve 1000 gold.
^
ENDTEXT
CHANGEMONEY
receiver=Allies
amount=+1000
JUSTONCE
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=33
receiver=Allies
@THEN
TEXT
^
^^LEND LEASE ACT
^
^^The United Stated led by President Roosevelt grant the belegured British a loan of equipment 
^^and resources for the duration of hostilities. Allies recieve 1000 gold.
^
ENDTEXT
CHANGEMONEY
receiver=Allies
amount=+1000
JUSTONCE
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=43
receiver=Allies
@THEN
TEXT
^
^^LEND LEASE ACT
^
^^The United Stated led by President Roosevelt grant the belegured British a loan of equipment 
^^and resources for the duration of hostilities. Allies recieve 1000 gold.
^
ENDTEXT
CHANGEMONEY
receiver=Allies
amount=+1000
JUSTONCE
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=48
receiver=Allies
@THEN
TEXT
^
^^LEND LEASE ACT
^
^^The United Stated led by President Roosevelt grant the belegured British a loan of equipment 
^^and resources for the duration of hostilities. Allies recieve 1000 gold.
^
ENDTEXT
CHANGEMONEY
receiver=Allies
amount=+1000
JUSTONCE
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=56
receiver=Allies
@THEN
TEXT
^
^^LEND LEASE ACT
^
^^The United Stated led by President Roosevelt grant the belegured British a loan of equipment 
^^and resources for the duration of hostilities. Allies recieve 1000 gold.
^
ENDTEXT
CHANGEMONEY
receiver=Allies
amount=+1000
JUSTONCE
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=61
receiver=Allies
@THEN
TEXT
^
^^LEND LEASE ACT
^
^^The United Stated led by President Roosevelt grant the belegured British a loan of equipment 
^^and resources for the duration of hostilities. Allies recieve 1000 gold.
^
ENDTEXT
CHANGEMONEY
receiver=Allies
amount=+1000
JUSTONCE
@ENDIF

@IF
TURNINTERVAL
interval=2
@THEN
CREATEUNIT
unit=Wehrmacht Assault Gun
owner=Axis
veteran=yes
homecity=NONE
locations
235,81
endlocations
@ENDIF

@IF
TURNINTERVAL
interval=2
@THEN
CREATEUNIT
unit=Wehrmacht Armour
owner=Axis
veteran=yes
homecity=NONE
locations
226,96
endlocations
@ENDIF

@IF
TURNINTERVAL
interval=2
@THEN
CREATEUNIT
unit=Wehrmacht Heavy Armour
owner=Axis
veteran=yes
homecity=NONE
locations
240,68
endlocations
@ENDIF

@IF
TURNINTERVAL
interval=2
@THEN
CREATEUNIT
unit=Red Army Armour
owner=Soviets
veteran=yes
homecity=NONE
locations
184,50
endlocations
@ENDIF

@IF
TURNINTERVAL
interval=2
@THEN
CREATEUNIT
unit=Red Army Armour
owner=Soviets
veteran=yes
homecity=NONE
locations
195,71
endlocations
@ENDIF

@IF
TURNINTERVAL
interval=1
@THEN
CREATEUNIT
unit=Red Army Armour
owner=Soviets
veteran=yes
homecity=NONE
locations
262,32
endlocations
@ENDIF

@IF
TURNINTERVAL
interval=1
@THEN
CREATEUNIT
unit=Red Army Stormovik
owner=Soviets
veteran=yes
homecity=NONE
locations
262,32
endlocations
@ENDIF

@IF
TURNINTERVAL
interval=4
@THEN
CREATEUNIT
unit=Luftwaffe Ground Attack
owner=Axis
veteran=yes
homecity=NONE
locations
136,160
124,130
112,106
123,91
endlocations
@ENDIF

@IF
TURNINTERVAL
interval=4
@THEN
CREATEUNIT
unit=Luftwaffe Ground Attack
owner=Axis
veteran=yes
homecity=NONE
locations
59,81
75,81
104,84
107,69
endlocations
@ENDIF

@IF
TURNINTERVAL
interval=2
@THEN
CREATEUNIT
unit=Submarine
owner=Axis
veteran=yes
homecity=NONE
locations
45,19
endlocations
@ENDIF

@IF
TURNINTERVAL
interval=2
@THEN
CREATEUNIT
unit=Submarine
owner=Axis
veteran=yes
homecity=NONE
locations
22,50
endlocations
@ENDIF

@IF
TURNINTERVAL
interval=2
@THEN
CREATEUNIT
unit=Submarine
owner=Axis
veteran=yes
homecity=NONE
locations
28,32
endlocations
@ENDIF

@IF
TURNINTERVAL
interval=2
@THEN
CREATEUNIT
unit=Wehrmacht Armour
owner=Axis
veteran=yes
homecity=NONE
locations
165,189
146,196
114,162
128,154
119,119
104,110
endlocations
@ENDIF

@IF
TURNINTERVAL
interval=3
@THEN
CREATEUNIT
unit=Wehrmacht Heavy Armour
owner=Axis
veteran=yes
homecity=NONE
locations
114,162
136,160
133,135
120,114
endlocations
@ENDIF

@IF
TURNINTERVAL
interval=4
@THEN
CREATEUNIT
unit=Panzergrenadiers
owner=Axis
veteran=yes
homecity=NONE
locations
126,186
114,162
136,160
129,131
92,104
130,64
endlocations
@ENDIF

@IF
TURN
turn=181
@THEN
CREATEUNIT
unit=Atomic Bomb
owner=Allies
veteran=yes
homecity=NONE
locations
3,31
endlocations
@ENDIF

@IF
TURN
turn=185
@THEN
CREATEUNIT
unit=Atomic Bomb
owner=Allies
veteran=yes
homecity=NONE
locations
3,31
endlocations
@ENDIF

@IF
TURN
turn=189
@THEN
CREATEUNIT
unit=Atomic Bomb
owner=Allies
veteran=yes
homecity=NONE
locations
3,31
endlocations
@ENDIF

@ENDEVENTS